The mortician simulator has a Karma bar. Sock puppets sit on your shoulder (representing an angel & devil), helping guide you through the managerial choices you'll have to make.
Being sinful during daily decisions makes you more money and attracts individuals (fashion designers, farmers, mad scientists, criminals...) with "business opportunities". Those can land you in trouble with media & the police.
High karma has no reward for itself other than being given silly community awards. Any suggestions, or is it better to have none?
* Drawing in wealthy deadies is controlled by different values: reputation & cemetery appearance